SupSurf
Porto, 2019

OpenGL rendering calculated by generative process programmed in Max.
Inspired by the idea of navigating utopian surfaces, a computer program calculates fluid motion animations in real time. From these animations, the author identifies moments that are rendered in two-dimensional matrices with 16000 x 12000 pixels.

Design, direction and software by André Rangel.

Project by André Rangel Project by André Rangel Project by André Rangel Project by André Rangel Project by André Rangel